1. Garavaglia A. (2010). Didattica on line. dai modelli alle tecniche. Milano: Unicopli
2. Petti L. (2011). Apprendimento informale in rete: dalla progettazione al mantenimento delle comunità on line. Milano: Franco Angeli.
3.un testo a scelta tra
a. Garavaglia A. (2006). Ambienti per l'apprendimento in rete: gli spazi dell'e-learning, Bergamo: Edizioni Junior.
b. Garavaglia A. (2014). Transmedia Education. Milano: Unicopli.
c. Bochicchio, F., Rivoltella, P.C. (2017): L'agire organizzativo. Brescia: La scuola
d. Rossi, P.G, Rivoltella, P.C. (2018)(a cura di). Tecnologie per l’educazione. Teorie e pratiche. Milano: Pearson.
e. Rossi P.G, Rivoltella P.C. (2019). Tecnologie per l'educazione. Teorie e pratiche. Milano: Pearson
4. un articolo a scelta:
Huang, H.-M., & Liaw, S.-S. (2018). An Analysis of Learners’ Intentions Toward Virtual Reality Learning Based on Constructivist and Technology Acceptance Approaches. The International Review of Research in Open and Distributed Learning, 19(1). https://doi.org/10.19173/irrodl.v19i1.2503
Ognjanovic, I., Gasevic, D., & Dawson, S. (2016). Using institutional data to predict student course selections in higher education. The Internet and Higher Education, 29, 49–62. https://doi.org/10.1016/j.iheduc.2015.12.002
Wei, X., Weng, D., Liu, Y., & Wang, Y. (2015). Teaching based on augmented reality for a technical creative design course. Computers & Education, 81, 221–234. http://doi.org/10.1016/j.compedu.2014.10.017
Littlejohn, A., Hood, N., Milligan, C., & Mustain, P. (2016). Learning in MOOCs: Motivations and self-regulated learning in MOOCs. Internet and Higher Education, 29, 40–48. http://doi.org/10.1016/j.iheduc.2015.12.003
Alraimi, K. M., Zo, H., & Ciganek, A. P. (2014). Understanding the MOOCs continuance: The role of openness and reputation. Computers & Education, 80, 28–38. http://doi.org/10.1016/j.compedu.2014.08.006
Yücel, Ü. A., & Usluel, Y. K. (2016). Knowledge building and the quantity, content and quality of the interaction and participation of students in an online collaborative learning environment. Computers & Education, 97, 31–48. http://doi.org/10.1016/j.compedu.2016.02.015
Ossiannilsson, E. and Landgren, L. (2012), Quality in e-learning – a conceptual framework based on experiences from three international benchmarking projects. Journal of Computer Assisted Learning, 28: 42–51. doi: 10.1111/j.1365-2729.2011.00439.x
Hamza-Lup, F. G. and Sopin, I. (2009). Web-Based 3D and haptic interactive environments for e-Learning, simulation, and training web information systems and technologies. volume 18 of Lecture Notes in Business Information Processing, chapter 26, pages 349–360. Springer Berlin Heidelberg, Berlin, Heidelberg.
Cheng, Y.-M. (2011), Antecedents and consequences of e-learning acceptance. Information Systems Journal, 21: 269–299. doi: 10.1111/j.1365-2575.2010.00356.x
Du, H., Hao, J.-X., Kwok, R. and Wagner, C. (2010), Can a lean medium enhance large-group communication? Examining the impact of interactive mobile learning. J. Am. Soc. Inf. Sci., 61: 2122–2137. doi: 10.1002/asi.21376