
BOFFI PAOLO
Pubblicazioni
Giangualano, A., Boffi, P., Osimo, S., Yavari, M., Gabbiadini, A., Lanzi, P., et al. (2025). Embodiment in Nature: How Avatar Choice Shapes an Underwater Virtual Reality Experience. In 2025 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (pp.506-511) [10.1109/metroxraine66377.2025.11340450]. Dettaglio
Boffi, P., Tonsi, D., Mina, N., Gallace, A., Lanzi, P. (2025). City Walk: Embodied Locomotion Improves Route Efficiency and Spatial Memory in a Virtual City [Altro] [10.21203/rs.3.rs-8432904/v1]. Dettaglio
Battipede, E., Giangualano, A., Boffi, P., Clerici, M., Calvi, A., Cassenti, L., et al. (2024). Physics Playground: Insights from a Qualitative-Quantitative Study about VR-Based Learning. Intervento presentato a: Intelligent Human Computer Interaction (IHCI) 2024, Enschede, Netherlands. Dettaglio
Boffi, P., Clerici, M., Mauri, G., Meneghin, G., Gallace, A., Lanzi, P. (2024). Comparing Traditional and Haptic Controllers for Fine-Movement Tasks in Virtual Reality. In 2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH) (pp.1-8). IEEE [10.1109/segah61285.2024.10639530]. Dettaglio
Boffi, P., Clerici, M., Gallace, A., Lanzi, P. (2023). An educational experience in ancient Rome to evaluate the impact of virtual reality on human learning processes. COMPUTERS & EDUCATION. X REALITY, 2 [10.1016/j.cexr.2023.100014]. Dettaglio